Halcyon VergeSeraph Driftthe Frontier
Aurearis
Aurearis is a Frontier system on the Core border, with Span gates to Halelle and Seraion.
- Jumps from Aurelis
- Planets
- Stations
Celestialsnominal orbits
- Aurearis Star450,000 km radius
- Aurearis Iabout 0.4 AU · small worldAurearis I Station
- Aurearis IIabout 0.9 AU · small world
- Aurearis IIIabout 1.8 AU · giantAurearis III Belt
- Aurearis IVabout 4 AU · giantAurearis IV Belt
- Aurearis Vabout 8.5 AU · giant
- Aurearis VIabout 18.4 AU · giantAurearis VI Belt
Span gates2 routes
Shortest route from Aurelis
Order and threatsFrontier rules
One Warden Patrol frigate orbits each station. Nobody guards the Span gates.
Cartel Cutters, Enforcers and Raiders wait at the belts.
About one gang in three carries tackle that stops you slipping out.
2 to 3 Cartel hideouts sit 1 to 4 AU from the star.
Ore3 belts
The asteroids in these belts hold Pyrrhite, the ore of the Frontier.
- Pyrrhite100 units refine into 300 Ferrium and 120 Cobaltium61 LUMbase per unit
Agentsnone stationed here
No open channel
No agent keeps an office in Aurearis yet. The nearest agents are at Morrow I Station, 7 jumps away.
Region · Seraph Drift constellation
Halcyon Verge
The Halcyon Verge is wealthy Core space, where Halcyon Dynamics builds its beam weapons and shields. It holds the Charter’s second trade hub, and the Wardens patrol nearly all of it.
Show the Halcyon Verge on the map