Aurelian ReachLantern Reachthe Frontier
Talell
Talell sits on the border of the Aurelian Reach: its Span to Asterphine leads into the Halcyon Verge.
- Jumps from Aurelis
- Planets
- Stations
Celestialsnominal orbits
- Talell Star640,000 km radius
- Talell Iabout 0.4 AU · small world
- Talell IIabout 0.9 AU · small worldTalell II Belt
- Talell IIIabout 1.8 AU · giantTalell III StationTalell III Belt
- Talell IVabout 4 AU · giantTalell IV Belt
- Talell Vabout 8.5 AU · giant
Span gates3 routes
Shortest route from Aurelis
Order and threatsFrontier rules
One Warden Patrol frigate orbits each station. Nobody guards the Span gates.
Cartel Cutters, Enforcers and Raiders wait at the belts.
About one gang in three carries tackle that stops you slipping out.
2 to 3 Cartel hideouts sit 1 to 4 AU from the star.
Ore3 belts
The asteroids in these belts hold Pyrrhite, the ore of the Frontier.
- Pyrrhite100 units refine into 300 Ferrium and 120 Cobaltium61 LUMbase per unit
Agentsnone stationed here
No open channel
No agent keeps an office in Talell yet. The nearest agents are at Morrow I Station, 4 jumps away.
Region · Lantern Reach constellation
Aurelian Reach
The Aurelian Reach is the Charter’s home and the start of every pilot’s career. Order holds around Aurelis and the Veyra trade hub, then falls away past Kestrel toward Nyx and the Cinder warzone.
Show the Aurelian Reach on the map