Kessler DriftKessler Runthe Frontier
Dunndale
Dunndale is a junction with 3 Span gates, to Dunnrett, Marrhaven and Tarnton.
- Jumps from Aurelis
- Planets
- Stations
Celestialsnominal orbits
- Dunndale Star430,000 km radius
- Dunndale Iabout 0.4 AU · small world
- Dunndale IIabout 0.9 AU · small world
- Dunndale IIIabout 1.8 AU · giantDunndale III Station
- Dunndale IVabout 4 AU · giantDunndale IV Belt
Span gates3 routes
Shortest route from Aurelis
Order and threatsFrontier rules
One Warden Patrol frigate orbits each station. Nobody guards the Span gates.
Cartel Cutters, Enforcers and Raiders wait at the belts.
About one gang in three carries tackle that stops you slipping out.
2 to 3 Cartel hideouts sit 1 to 4 AU from the star.
Oreone belt
The asteroids in this belt hold Pyrrhite, the ore of the Frontier.
- Pyrrhite100 units refine into 300 Ferrium and 120 Cobaltium61 LUMbase per unit
Agentsnone stationed here
No open channel
No agent keeps an office in Dunndale yet. The nearest agents are at Veyra II Station, 3 jumps away.
Region · Kessler Run constellation
Kessler Drift
Kessler Drift is Cartel country, where Kessler Arms and Ostrava Systems sell guns to anyone who pays. Its low-order chokepoints are easy to camp and hard to slip past.
Show Kessler Drift on the map